Item One: The fireside lighting in some of these screenshots from The Sims is pretty inspiring. Not only do they achieve this effect in a still frame but they have programmed it to respond to a virtual world in real time. The animation adds a whole other level to it. How would you go about creating similar lighting?
Item Two: I'm not sure about the fireside glow, but here's an interesting tutorial on making a light saber glow. I'm using similar principles in my lighting assignment: Check it out.
Sketch: I wanted to do something with halves of mismatched shapes but ended up putting faces on them.
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